SPHERE human skeleton movements

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SPHERE human skeleton movements

The SPHERE human skeleton movements dataset was created using a Kinect camera, that measures distances and provides a depth map of the scene instead of the classic RGB image. A skeleton tracker can use this depth map to fit a skeleton on the person being filmed. We then normalise the skeleton to compensate for people having various heights. This normalised skeleton is the basis of our movement analysis technique.A skeleton contains 15 joints, forming a vector of 45 coordinates. Such vector has a quite high dimensionality but also redundant information.For more information, seehttp://www.irc-sphere.ac.uk/work-package-2/movement-qualityAdeline Paiement, Lili Tao, Sion Hannuna, Massimo Camplani, Dima Damen, Majid Mirmehdi, Online quality assessment of human movement from skeleton data. BMVC 2014

Dataset Attributes

Label SVG
CategoriesHuman, Action, Behavior, Motion, Movement, Video, Skeleton, Depth, Kinect